Thursday, May 10, 2007

1up previews The Last Remnant



The recent Square-Enix game using Epic's Unreal engine is called "The Last Remnant". 1up posts a preview here.

While the framerate was occasionally choppy in areas, the game is still early in development, and yet, based on what was shown, quite accomplished-looking already, with gorgeous architecture and detail in the environments. Another scene in the aqueducts beneath the city were also slightly reminiscent of the sewer areas from Final Fantasy XII, but there is seemingly no relation between Last Remnant and the Final Fantasy continuity. The aqueduct level featured some nice, bump-mapped water effects, random treasure chests, and impressive detail in the rocky mountainside. Another area shown was an open plain, filled with creepy-looking monsters (large in size), cool lighting effects (sun shining through 3D clouds), and swirling dust effects. Hiroshi Takai, the game's director, then took to the podium, and explained that players would be able to use simple commands to control enormous amounts of characters at one time, introducing large-scale battles to RPGs. A sample battle revealed a lifebar to indicate the relative 'health' of the opposing armies (labeled 'allies' and 'enemies'). The success of character attacks seems to be based on timing, as onscreen button prompts (think quicktime events from Shenmue) compel the gamer to press the appropriate button. Depending on your skill, a different declaration fills the screen, like 'Rear Assault!' or 'Terminated!'

I like games that mix gaming genres. This one looks like it mixes FPS, RTS and RPG gaming elements. No release date yet, and it will only be available on the 360 and ps3.

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