Monday, July 9, 2007

Would Microsoft pay me to take their console?

No, not really free Wiis, but check this: by some estimates, Microsoft loses $125 each time it sells a 360. Microsoft is also taking a nearly $100 charge per 360 sold so far for warranty costs.

Estimates for the Wii suggest that Nintendo makes $90 each time it sells a Wii for $250.

If the Wii costs about $160 to make and Microsoft is willing to lose $225 per console, would Microsoft be willing to pay me $65 to take a Wii-like console? Microsoft would be doing better business by giving Wiis away than selling 360s.

Monday, July 2, 2007

New APF 2k8 video (Rhino game to heez)

This video looks a lot cleaner, faster framerate, smoother animations. This may be worth a look in the 2 weeks between when it comes out and madden 08 comes out.

Sunday, June 24, 2007

Spider-man 3 for the Wii

I know lots of words ... but do I know enough words to express the suckitude of Spider-man 3 for the Wii? Let's see.

The best part of the game comes about half-way through. Your Spidey has leveled up a couple of times, so you've bought a fun assortment of power ups. This adds variety and strategy to the beat-em-up missions. You can use your webbing to blind opponents, to lift them up and smash them down, and to swing them into other combatants. Spider-man is Spider-man -- these encounters with random thugs on the street should be more amusing than challenging for him, anyway.

The worst part of the game is everything else. If anything, swinging through the streets of New York City is too realistic. Far too often my Spider-man was swinging into traffic and sides of buildings. Intersections were particularly frustrating, because it was impossible to determine where your web would hit. More likely than not, you would make a turn at an intersection. In the end, I gave up swinging for zipping, which doesn't feel much like Spider-man, but was far faster for getting around.

Sadly, you spend a lot of time getting from place to place in Spider-man 3. Getting around can be fun. In Godfather: Blackhand, stealing a decent car and making high-speed turns was a blast (most of the time). In Spider-man 3, getting around is a chore. First, the game seems to delight in making you cross the city for successive missions. Perhaps hardcore fanboys delight in having realistic locations for the Daily Bugle and Doc Connors' lab, but I was bored stiff crossing the city.

If only for the distraction, I ended up stopping to do crime patrols or perform missions between points in the main story line. This was a mistake. The crime patrols are tedious at best and mind-numbingly bad at worst.

There are a scant few missions on the patrols. You're always rescuing a hostage professor, throwing a bomb into the air, or gathering incriminating evidence against a local gang. It's not uncommon to stop a mugging and have that crime victim tell you that a professor has been kidnapped. You rescue the professor only to find that he looks and sounds the same as the first person you saved. It feels astonishingly cheap.

The worst missions require you to save innocents from a dangerous situation. These missions are far too easy. The lack of difficulty is compounded by the fact that you can't just lift the innocent by-stander over the barrier to safety. Instead, you have to carry each person around the block to safety. This requires more web-zipping, which is particularly annoying in Central Park.

I've saved the worst for last. The final boss battle with Venom is stultifying. First you have to defeat Sandman. Like all the boss battles leading up to the end, it's an exercise in repetition. Get the giant lizard to run into for dynamos. Lure the vampire into the light to weaken him -- over and over again. Dodge ghosts for 40 seconds, put on the black suit and attack, just so you can repeat the process a few more times. With Sandman, you dodge attacks, then run to a spot and hit A. Whoopee! I'm hitting A!

After defeating Sandman you face off with Venom. The Venom battle is notable because all the fun of the multiple attacks and power-ups has been removed.. Web attacks don't work against Venom, so you can't lasso him. You can't use mounted attacks against him, either. So it's weak punch, strong punch until he's defeated. Utterly joyless.

The final fight with Venom really cemented in my memory how sloppy the controls were and how frustrating the camera was. The final battle was difficult because Venom attacks from off camera. Plus, Venom doesn't have to deal with the control scheme that doesn't work very well. Light punch-light punch-light punch-strong punch shouldn't be a hard combination to pull off, but it is.

Finally, the voice acting is good -- but there's not nearly enough variety. I wanted to strangle Topher Grace as Venom because he kept repeating himself through the final battle. It reminded me of turning on the radio in 1992 where Smells Like Teen Spirit was on every station, all the time.

Monday, June 18, 2007

Dumb things written about the Wii

Lots of dumb stuff gets written about the Wii. Here's the latest:



Of the 'big three' consoles, the Nintendo Wii is the only one that seems to have escaped widespread criticism. The PlayStation 3 is constantly being squashed from all sides and the Xbox 360 has endured its fair share of bullying.

...

But however original, and however fun it may be, the Wii is not a perfect console. Here are seven things we'd change about the Nintendo Wii if we had the chance:

1. The graphics

Compared to the PS3, Xbox and any PC less than five years old, the graphics on the Wii are fairly mediocre. Consequently, games can look pretty awful on a large television. True, the Wii has scored with Joe Public thanks to its emphasis on fun rather than graphical prowess. But give it better graphics and it would be a vastly more impressive console.


Actually, the Wii has been criticized for it's relatively low graphics function, poor online play support, and "gimmicky" approach to gaming...for the last year, at least. Why pretend to ignore it?

Yes, the graphics on the Wii do not compete with the 360 or PS3. Not even close. If you look at Spider-Man 3 on the Wii vs. the same game on the PS3 and it's easy to see what you are missing. The PS3 version of New York makes the Wii version look like Super Mario World. I need to see the DS version of Spider-man 3 just to make the Wii version seem more realistic.

That said, think through what Tech.co.uk suggests. More graphics power. Okay, so what's that mean? More money for starters. Bigger box. Bigger fan. More power consumption. More noise. More expensive game development. More expensive games.

All of these requirements are directly contrary to what the Wii is. The Wii is not aimed at hard core gamers with huge high-def TVs. The Wii is not trying to compete with the 360 and the PS3 for those gamers. Instead, the Wii is looking for a corner in every living room. If you've got room for 3 DVD boxes near your TV, you've got room for the Wii.

Better graphics sounds good, but in the real world choices have consequences. Nintendo made a smart choice. They aren't interested in competing in graphics. Instead they are competing for fun. Which is, after all, what playing games is supposed to be about.

Sunday, June 17, 2007

New Madden Video: sideline catches

Friday, June 15, 2007

Shadowrun reviews all over the map

Christ, I can't believe the reviews on shadowrun are so polarized. It reminds me of Democrats Vs republicans.


Video game review: 'Shadowrun' an average first-person shooter
Asheville Citizen-Times - NC,USA
While not without a few interesting features, "Shadowrun" is merely an average first-person shooter that should be half the price. ...
See all stories on this topic

Video game review: 'Shadowrun' melds first person shooters and ...
International Herald Tribune - France
AP DALLAS: "Shadowrun" is the first title from Microsoft Corp. that lets gamers on both sides of the systems fence battle each other online. ...
See all stories on this topic

Give `Shadowrun' a chance - it'll be worth it
Long Beach Press-Telegram - Long Beach,CA,USA
By Redmond Carolipio, Staff writer IF ANYTHING, "Shadowrun" could be seen as an acquired taste. You might like it, you might hate it - but you absolutely ...
See all stories on this topic

'Shadowrun' walks line of mediocrity
Jackson Clarion Ledger - Jackson,MS,USA
By Marc Saltzman If you listen closely, you might just be able to hear a confused video gamer struggling to find the single-player story mode in Shadowrun, ...
See all stories on this topic

ShadowRun - PC
gamesdog.co.uk - London,UK
Shadowrun pushes online just that little bit harder. First, there's little point buying it if you can't get online as there's precious little going on off ...
See all stories on this topic

'Shadowrun': Lots of fun
Boston Herald - United States
All these talky types are always online, and once again they chatted in abundance while I tested "Shadowrun" for Xbox 360. "Shadowrun" itself has been ...
See all stories on this topic

Thursday, June 14, 2007

Videos of starcraft and old people bowling



Tuesday, June 12, 2007

Some douchebag talks about Warhammer Quests

I know a lot of you are looking forward to this time sink, I am not.


Madden 08 Wii information


You can read the entire article here.

Last year's Madden 07 was best done on the Wii last season. Responsive controls, tight, gameplay and great fun were the trademarks of Madden 07 Wii.

This year it gets even better. Miis on the top of the play selection screen.


IGN Wii: How does the game compare visually to last year's Madden, and will the Wii version specifically be getting a visual bump?

Damian: We put a lot of effort into the Visual and overall presentation this year. From our initial showings of the game people are impressed with the leap the game has made over last year. On the visual side we really tried to push the game's depth of color and richness. Everything from 3D grass to the shiny player helmets pop off the screen, even more so when you're playing in 16:9 with 480p. You'll notice this year that player jerseys and pants have that realistic jersey sheen (reflections) on them that actually adjusts with the camera angle. We didn't stop there, though. Our new in-game presentation includes an overhauled Play Call screen which shares some characteristics of the Next Gen game. Overall I think people will be impressed with what they see when they play the game, especially if you own an HDTV.

One of the things that still blow ass about the wii is that no one really has tried to increase graphical quality in games, they just port. It looks like EA put some effort into this one

Saturday, June 9, 2007

Good games, bad games

Just finished playing Super Mario Sunshine a GameCube title from 2002. There are few great games you can play with a 4 year old watching. This is one of them. Sunshine got good reviews at release and holds up well. The game progresses from easy to difficult. You learn new moves throughout the early parts of the game and have to apply those moves to win battles later in the game. There are different approaches to the levels, so you can play to your strengths. The end of the game is challenging and satisfying.

Rather than review a 5 year old title, I only mention Sunshine to highlight one battle with a centipede creature running around on the beach. You water the flowers to trip the centipede, then have to butt-thwomp the centipede in the right place 3 times to defeat the level. It's not a particularly hard or interesting level. The key is that once you've tripped the centipede, the game provides a large, throbbing arrow showing you where to attack the centipede.

Compare that to Wing Island for the Wii. This wretched dreck fails of its essential purpose -- for exactly the reason why Sunshine succeeds.

The initial Wing Island missions about dropping off supplies are incredibly easy. Finding cows is somewhat more difficult, because at altitude, the cows don't look much different than the other critters. The cows moo if you get close enough, but there's no way to tell which direction the moo is coming from. Very frustrating.

The bombing mission is where this title fails most miserably. The first bombing mission requires you to hit a three legged rock with repeated bomb runs. There's no clear indicator of the precise target point. The rock is big -- do you want to hit the top of the bottom? Even if the target was painted brightly, it would be impossible to know whether you've hit the target. The bombs (unsurprisingly) fall. The plane continues to fly. Looking forward from the plane means you can't see where your bombs land. The game reports how much damage you've caused, but doesn't give any clue as to which bombs hit or missed.

In all, it's like playing pool in the dark on a randomly shaped table. You don't know where the balls are and you don't know what you're aiming for. Occasionally you hear the sound of a ball being pocketed, but that only increases the urge to wrap your cue around Hudson Soft's neck.

Wing Island is a complete waste of a rental.

APF2k8 Trailer

I have to say I am not impressed.



compare it to the madden trailer

Friday, June 8, 2007

APF 2k8 Screens



There are a couple dozen more here.

Super Smash Brothers WII




Sweet you can use any controller you would like. I choose you XBOX 360 wireless controller.

Lots of Demos this week, next up Overlord

Play as an anti-hero in Overlord. Free Demo, 900k. Check it out.

Free Shadowrun Demo (xbl)

I would recommend checking this out if you have an xbox 360 and a live gold membership. Newbcakes and I have been playing it every chance we get. Peeforia will get it too. Lameco Also has it, but he likes to eat sand. I will post a more complete review hopefully later today.

You can read about it here.


New downloadable content for Monster Madness

Newbcakes, your neck will hurt again!

Name: Monster Madness – Battle Field: Zack's House
Price: 200 Points
Availability: Available in all Xbox Live regions
Dash Details: A unique 4-player Capture the Flag level, this house is full of physical weapons and environmental traps to use against the opposing team. One team's base occupies the front porch, the other's is in the backyard, while the close-quarters ensure non-stop action!

Name: Monster Madness – Battle Field: High School
Price: 200 Points
Availability: Available in all Xbox Live regions
Dash Details: Massive 16-player level for Xbox Live & System Link, filled with close-quarters indoor action and epic outdoor vehicular combat! After the sudden Martian invasion, the ruins of L.R. Jenkins High School have turned into an urban warzone. Experience intense confrontations inside & outside the shell-shocked buildings, and in the skies above, to see who can lay claim to the 'Pride of the Kitty Kats'. School's out... forever!

Wednesday, May 30, 2007

Mario Strikers Charged Advert

This video is so awesome

Spider-Man 3, One Month Later

Approximately one month after release, Spider-Man 3 is awash in a sea of its own mediocrity; gamespot's numbers don't lie:

Spider-Man 3 ratings:

PS3: 6.6
X360: 6.6
PS2: 4.7
WII: 4.7
PC: 6.3

The lower powered systems just couldn't handle the game properly, and the developer dropped the ball bigtime. Even on systems where the game performed properly, it still received particularly low ratings for a big franchise Beat 'em up.

What's really interesting is how this developer, Beenox, decided to make the worst Console-to-PC port since Halo -- and then provide no support for it. Simply put, the port sucks. It's completely unoptimized for PCs and nVidia hardware on the whole.

Over at the gamespot forums, PC users have been up in arms since release over this poor piece of software; they are either disappointed, due to the poor port and their not-so-beefy PCs being unable to run it -- or they are able to run the game with exceptionally powerful PCs, and are dismissive of anyone who doesn't have one.

Users are concocting all sorts of superstitious witchcraft in the game's config files, and religiously defragging, trying desperately to squeeze a few more FPS out of the port.

The bottom line is Beenox has dropped the ball on the game, as evidenced by the overall ratings, and the port is so abysmal it might as well not exist.

Beenox blames Activision, Activision blames Beenox, and in the end you either waste $30 on the game or spend $1000 on new PC parts.

If you don't have a smoking fast PC, it's probably cheaper to buy an X360 and a copy of SM3.

You can complain to Beenox here or, ask Activision not to use Beenox as a developer anymore.

Top 10 Douchebags of gaming

I wonder why Stand didn't make this list

Tuesday, May 29, 2007

Mario Party 8

Mario Party 8 comes out Wednesday. It will be $39.99 at Circuit City.

Retailer Circuit City on Sun. began advertising Mario Party 8 for Nintendo Co.'s Wii video game system at $10 off the standard MSRP.


The party game will be sold in-store beginning this Wed. for $39.99, a 20 perecent savings from its regular price.

Monday, May 28, 2007

New Videos of the Shadowrun Retail

This looks a ton better than the beta build. A lot more defined.

Sunday, May 27, 2007

I am a lego star wars mark.

I hope the wii version has online.

Saturday, May 26, 2007

Lego Star Wars 2 = Sweet

I got this game from gameznflix yesterday, and I thought, "Man, this is gonna blow." I popped it in the 360, and I haven't stopped playing it since.

You pretty much just play through the movies in story mode and follow the movie story or play in free play which allows you to make your own goofy characters. I made a dude with pink hair and pink light sabre and a cloak all dressed in black. He looks sweet. He also has Dark Jedi powers like choking people and hanging them up by their feet and dropping them on their heads. I love doing that. Oh and Luke is still a whiny bitch.


I have only gotten past the first movie, but I can say, this is the best adaptation of the movies in a video game I have ever played. It also has co-op. I don't know if you can play over XBL but I assume you can. Davey has 2 get it lol.

Thursday, May 24, 2007

Since Stompy likes butterflies...

a Super Smash Brothers item update.

Gooey Bomb

The Gooey Bomb is a bomb that adheres to most things. It's an explosive encased in a gummy goo.
It's a little different from a Motion Sensing Bomb in the sense that it can attach itself not only to the terrain, but also to opponents.

screenshot

When you hit someone with it...

screenshot

It sticks to them! Get... GET IT OFF!

screenshot

Then it explodes! Oh, the horror!

However, it's possible to get a Gooey Bomb that's stuck to you to stick to someone else.
Touching someone as you pass by may very well cause it to migrate when you least expect it!

screenshot

Pass it on! It may even get returned to sender...

Wednesday, May 23, 2007

Guitar Hero 3 Song list

You can read all about it here.

Some good songs, some I have never heard of.

1. Paint It Black (The Rolling Stones)
2. Cherub Rock (Smashing Pumpkins)
3. Sabotage (Beastie Boys)
4. The Metal (Tenacious D)
5. My Name is Jonas (Weezer)
6. Knights of Cydonia (Muse)
7. Rock And Roll All Nite (Kiss)
8. School's Out (Alice Cooper)
9. Slow Ride (Fog Hat)
10. Cult of Personality (Living Colour)
11. Barracuda (Heart)

Rayman Raving Rabbids 2: Carrot spitting

Wow, I have never seen anything this cool in my life. Spitting carrots on people.

Why do Game Publishers do this?

Shadowrun street date: May 29, 2007
Forza 2 street date: May 29, 2007

THEY RELEASE A DAY AFTER MEMORIAL DAY.

Can someone tell me why they don't release them the week before? I would love to have that extra day to play. Balls.

Tuesday, May 22, 2007

Wii Rumor Mill

EA sports games, on the wii, will be online this year. You can read the report here.

Some Excerpts

In additional to the new telestrator mode, which allows players to “write” on-screen during instant replays, Madden 08’s online features include:



The down side? No voice chat.

We will see in August if Hammer and I have pns drawing contests on the replays.

Starcraft 2: Sitcom length developer walkthrough

Instead of watching Will and Grace, you should watch this.

GH: 80s edition; More tracks released


  • 18 and Life (as made famous by Skid Row)
  • Bathroom Wall (as made famous by Faster Pussycat)
  • Lonely is the Night (as made famous by Billy Squier)
  • Nothing But a Good Time (as made famous by Poison)
  • Play With Me (as made famous by Extreme)
  • Shaken (as made famous by Eddie Money)
  • Synchronicity II (as made famous by Police)



  • Those all suck compared to the ones I posted before. Except for Poison.

    Monday, May 21, 2007

    Liongames: My favorite online retailer

    Tony (info@liongames.com) over at liongames is always running great promotions. Yesterday , I placed a preorder for Halo 3 and it cost me 39.99. Also, I ordered the new Shadowrun game for free with some trade ins.


    Here is what liongames does: They have a deal where if you trade in games along with the order, you get a special discount. For example:

    Shadowrun
    Shadowrun
    XBox 360
    Release Date: 05/29/07
    Genre: Shooter
    ESRB Rating: M
    Catalog No.: XB3_MIC_AA7013
    Pre-Order New: $59.99 $49.99




    Shadowrun With 1 Trade In
    Shadowrun With 1 Trade In
    XBox 360
    Release Date: 05/29/07
    Genre: Shooter
    ESRB Rating: M
    Catalog No.: XB3_MIC_AA7013_1
    Pre-Order New: $59.99 $44.99




    Shadowrun With 2 Trade Ins
    Shadowrun With 2 Trade Ins
    XBox 360
    Release Date: 05/29/07
    Genre: Shooter
    ESRB Rating: M
    Catalog No.: XB3_MIC_AA7013_2
    Pre-Order New: $59.99 $39.99



    You trade in 2, get the game for 10 dollars cheaper, and tack on the trade in value of the game, and you have a free or almost free game.

    This is a special he runs pretty much with all of the new xbox/ps3 games cominng out.


    Sunday, May 20, 2007

    Halo 3 Information

    Halo 3 confirms 4 player co op over xbox live. Go to the previous link to see what else they have found.

    Scrolling through the list of on-screen text for party menus, one sentence revealed the following:

    The game cannot start because all players are set to observer. Too many players for splitscreen. Only 2 players may play splitscreen coop on the same Xbox 360 console. The party size is too large to start the game. Up to 4 players may play coop on Xbox Live or System Link. Loading information from Xbox Live…
    Sweet. I love co op. Nothing else does 4 player now, halo does it first again.

    I Can't Believe I missed this.



    The best fast food mascot, and my hero, The Burger King, graced Microsoft with his presence at the Halo 3 beta launch party. You can read all about it here.


    I put my claws away and found myself a new spot to shoot from. I recognized a lot of people but it wasn't until after I'd uploaded a bunch of pictures that I realized exactly who they were. For example, it didn't help that Ryan Cabrera had newly flowing brown locks. I knew the face but the hair completely threw me off. Others who walked the asphalt carpet were Dane Cook and stunning girlfriend Raquel Houghton, John Salley (who, thankfully, avoided being asked if he liked playing with balls by an unnamed reporter), Jon Heder, John Hensley, Stephan Bender, Channing Tatum, Jesse Metcalfe, Shawn Maguire, Victoria Pratt, Matt Leinart, Evan Ross, Geoffrey Rush!? and The King from Burger King. It was scary how good looking all these people were - well, except the King...He was a little creepy.



    Yes, a spot the king deserves, with Napoleon Dynamite and some NFL QB.

    Finally, Frungy will play AOEIII


    An expansion pack for the popular RTS, Age of Empires III, is coming this fall. It features asian dynasties. You can read the entire press release here.


    In addition to the introduction of playable Asian civilizations, the expansion pack will provide new content and several new gameplay elements that include new ways of winning and trading, random map styles that feature remixes of classic “Age of Empires” game styles, and 15 new Asian “Wonders.” The introduction of these features will coincide with the basic core gameplay of “Age of Empires III” that gamers have come to know and love. “Age of Empires III: The Asian Dynasties” will also ship as a Games for Windows title with easier installation, improved reliability and support for key Windows Vista features, including the Games Explorer and Parental Controls.

    Will the Asian "Wonders" include Godzilla? We can only hope.

    Microsoft wants to know what you think about XBLA

    gamescoreblog, the blog of the Microsoft gaming division, wants to know what you want to see on XBLA.Link

    Do you have a favorite game that you just can’t wait to see on Xbox LIVE Arcade? Is there some feature that you wish more Xbox LIVE Arcade games offered? (i.e. a specific game-play mode?) Are there non-game features that you’d like XBLA (the destination) to implement? Lastly, are there events or promotions that you wish were a regular occurrence on XBLA? We want to hear your ideas! Please share your thoughts in the comments of this entry.
    What I have found most fun are 4+ player co op or turn based competitive games (worms, aegis wing,catan). Just having fun with your buddies and talking crap. Its so fun. What do you guys think?

    Roger, Wilco

    This article gets at the next wave of console gaming -- user created content. There are a couple of areas where user created content should be king.

    First, and most obviously, all music games should support user mods. Karaoke, Guitar Hero and rhythm games are missing the boat by not making it easy for game players to add their own tunes to the games. Clearly, there are some copyright issues that demand a certain amount of gate-keeping. I'm sure it's difficult enough to get the rights to a Led Zepplin song without having to assure the copyright holders that you'll let some kid upload Houses of the Holy with his own chord mapping.

    Frets on Fire already supports user-generated content and provides basic tools for creating new songs. Frets on Fire is fun, but does not compare to Guitar Hero. If Frets on Fire had the installed base of Guitar Hero, however, you would see local bands using the game to promote their music. Even national bands with an appreciation for alternate forms of distribution -- like Wilco for example -- would hop on board.

    The guys and gals at home busting their asses on their 4 track recorders would be all over the opportunity to be a featured download with their latest tune. They would probably pay a small fee just to have access to tools that make creating content a little easier.

    User created content should also be expanded for party games. Whether mini-games in a Mario Party title, Ray-man, or Super Monkey Ball or micro-games in Wario Ware, publishers should be investing in home studios that make it possible for players to build and play their own games. Imagine how the playability of Mario Party 8 could be expanded if you could mix in a few user created games onto the board. Maybe even a special space that would launch a user created game.

    Players crave variety. User created content allows endless variety. Players have different ideas about what makes a good game. User created content lets those who are most passionate about a game idea bring that idea to life. The best part for publishers is that people are willing to design music charts, mini-games, or new levels for free -- so long as they get a bit of recognition for their skills and effort.

    Saturday, May 19, 2007

    Fiirst Madden 08 Video

    I gotta admit, this looks good.

    Big Blizzard Announcement Starcraft 2


    You can read about it at Kotaku.

    Also at the game's site.

    I don't know how much time I have spent with OG starcraft, but it must have been in the 100s of hours playing online with Stex and Foxflight and Peeforia. I hope this is good.

    Here is a gameplay video.

    Friday, May 18, 2007

    Mario Strikers Charged Video

    This comes out july 2. The first real online game for the wii.

    New Riddick game?


    Joystiq wrote this morning that there is a new Riddick game being developed. That is good news, the other Riddick games have been good ones.

    I don't know about you guys, but I am a sucker for the director's commentary on DVD. I hope putting producers commentary on a game is more than just a gimmick. I hope it becomes a trend.

    Pro-G reports that the game is currently titled The Chronicles of Riddick: Assault on Dark Athena and is headed to Xbox 360 and PS3. It's also apparently got online multiplayer and a "developer's commentary mode" which has us praying that Vin Diesel has time to make a special guest appearance. (Spoiler alert: He does.) Vivendi apparently wouldn't confirm the story to Pro-G, but said that an announcement would be coming soon: We're already turning off all the lights and drinking protein shakes in anticipation.

    Halo 3 Beta: First Impressions


    After downloading the Beta, I was ready to send Crackdown back to Gameznflix and I realized I couldn't. The beta requires the player to launch from Crackdown. Dumb. Anyway...


    The limited time I spent with the beta was fun. I tried out the noob combo, and that didn't work as well as it did in halo2, but it did work sort of. The map I played on was High Ground. It consisted of a valley with enclosures on each side for easy ambushes.

    The control was great, the responsiveness was awesome, but the only thing I didn't like about it was the jumping. Everyone, when they had a 1 on 1 would jump up and down while shooting at you. I am not used to this, I am used to just circle strafing my way to victory. In the Halo universe, everyone is a high jumping Olympian, you can jump like 10 feet into the air.

    All in all a fun time. I can't wait til we get to try out the party system.

    Aegis Wing: The free XBL arcade game


    Newbcakes, Ruud, Prometheus and I were playing Aegis Wing last night. It is a side scrolling shooter reminiscent of R-Type or Gradius with some humping elements. In order to get super huge weapons, one has to press the X button to essentially hump your teammates. Once you do, your missiles are more plentiful, your lasers are wider, your EMP blasts cover the whole screen. Everything is super sweet until the driver realizes he can't maneuver as fast as he needs to in order to avoid the plethora of bullets and indestructible spheres in his way.

    Also, if you have a douchebag like Prometheus playing with you, it makes it super hard to do anything. Assclowns like Prometheus will run you into obstacles and kill your fragile little space ship. It is so sad, and so funny at the same time.

    More games need to be like this. Great Co Op and just plain fun. And free

    I give it 7/10

    Thursday, May 17, 2007

    Shadowrun Demo dated

    It is dated first week in June. The game comes out May 29th. Does anyone see anything wrong with this?

    Q: So the demo will be out on EXACTLY the 6th of June?
    A: We're pretty confident. It's in certification at the moment. As folks who were in the beta know, unexpected problems can happen, so we're not swearing anything in blood. (Yes, we learn from experience.) But we want to give you as much information as we possibly can, and right now, we're slated for June 6th.

    Q: The game is releasing on the 29th of May in North America. Why aren't you releasing the demo before the game hits the shelves?
    A: Most folks who've played the game know how critical getting your hands on it is in understanding what makes Shadowrun special. The demo is the best tool we have to show people why the game rocks. We'd rather release the demo at a time when players can focus their attention and time on Shadowrun, i.e., not in the middle of the Halo 3 beta. We hear that's a pretty cool game, too. Come June, when players are suffering withdrawal from H3 goodness, they can slide right into Shadowrun demo action.

    Q: What features will be in the demo?
    A: We want to give players a good sense of what makes Shadowrun different / fun, but we can't give away everything, of course. The feature set we're offering is limited, but there are no time restrictions on the demo. Here's what you get:

    * Training: Chapters 1, 2, and 3
    * Solo Match and Public Match (so both bot play and multiplayer)
    * One map: Power Station (which means only one game type: Raid)
    * Two races: Elf and Human
    * Magic: Tree of Life, Resurrect, Gust, and Teleport
    * Tech: Glider, Enhanced Vision, and Smartlink
    * Weapons: Pistol, SMG, Rifle, Shotgun, Katana, and Sniper Rifle


    Halo 3 Beta Ready for download

    Fire up your crackdowns, and DL away.

    BTW does anyone know if you HAVE to launch halo from crackdown? I was hoping to send my rental copy back.

    Wednesday, May 16, 2007

    Halo 3 Beta delayed

    I feel sorry for the poor SOBs that called in sick for work or faked a tummy ache so their mom would call in for them. The Halo 3 beta is delayed by just a little bit.

    Rule of thumb with these things: They never go according to plan or launch on time. You would be better off taking the friday off, instead of the day of the launch. Goobers.

    I bet newbcakes had his mom make Smiles and call the Canadian School for him,

    Tuesday, May 15, 2007

    SSB Countdown Site


    I can do without the hype inducing countdown site. The pay off is so anti-climactic.

    *YAWN* 7 days until the launch of the SSB site.

    You can read about it here.

    Microshaft explains Shadowrun's $10 mark up on the 360

    Shadowrun will retail for 49.99 on Windows Vista and 59.99 on the Xbox 360. Someone Newsweek asked why. This is the answer from joystiq.


    Nay, this wordsmith saw a canvas on which he could be poetic! "[These] price points are our standard pricing for each platform ... This pricing structure is not uncommon in the multiplayer-only first-person shooter genre, as numerous titles have seen success at this price point and gaming model."
    I would rather call him a Poopsmith.

    Monday, May 14, 2007

    Halo 3 Achievement



    xbox 360 fanboy found this:

    Seaman 2: Stranger than Seaman?

    You decide.

    All I can say is WTF.


    Pictures on Madden blog site


    Fantasy draft and Edit player are in Next Gen Madden 08.

    Aegis wing Free XBL arcade game weds

    This may be overshadowed by the halo 3 beta launch weds, but I am sure newbcakes, ruud, d17 and peeforia and raiha and I will play some of this.


    • Amazing environmental art
    • Full symphonic soundtrack
    • Up to four-player simultaneous cooperative multiplayer gameplay, either locally on the same Xbox 360 console or over Xbox LIVE*
    • Ability to attach your ship to your wingmen's spacecraft to gain the "turret" ability and increase the firepower of the Super Weapons
    • Four Super Weapons: the Hades Beam (wreaks total destruction), the Gorgon Burst (wipes out incoming fire and disables enemy spacecraft with an electromagnetic pulse), the Arcus Missile (a heat-seeking missile) and the Lambda Shield (deflects incoming fire back at enemies)
    • Six epic missions and several memorable boss encounters to fight through

    Sunday, May 13, 2007

    MySims Wii


    This game looks like a total rip off of animal crossing, but it might own it because of the 'be mean to' button.


    Friday, May 11, 2007

    Konami's Winning 11 PES 7 news

    Thanks to 1ups sportsguy.

    Yes, it will have 13 licensed leagues. Last year, only a handfull of teams were licensed, and it made picking teams impossible. Here is the link.

    Edit: This might be fake :(

    Tecmo Bowl 2008?

    I have no clue how they are going to pull this off with no NFL license, but it should be interesting.

    Next, Tecmo Bowl...

    7:23: Seriously, Tecmo Bowl? People at the press conference cheer. Mr. Inaga, Vice President of Tecmo Inc, takes the stage. Inada takes the stage and jokes that the title of the game wasn't supposed to ahve been revealed until the end. "Just pretend like you don't know that it says Tecmo Bowl here" (pointing to the logo on the screen) "Instead of telling you about it, we're going to s how you a video that is very memorable."

    The video begins. The video shows Tecmo employees (including Inada himself) playing SNES Tecmo Bowl. Jumps to a trailer for the full game. Set for release in 2008. But, no footage of the game itself ... just a logo. And no platform announcement, intentionally. "I can't tell you what platform we're making it for. But I can tell you that it's probably not going to be on the platform that you're expecting... if that makes any sense." This 2008 game will not be a port. It's a band new game for one of the new systems. But which one?!? "That's one thing I can tell you for sure. This is going to be a brand new game for one of the new systems ... We're confident that the new Tecmo Bowl is going to be the talk of the town in 2008."
    My prediction. Wii game. Waggle controls. Bo Jackson dominates.

    D- Cas: New Madden Blog

    Today, I fire up the browser at work, point it to the Madden web site, and click on the blogs tab. I still have to do that because EA SPORTS STILL DOESN'T HAVE AN RSS FEED. Anyway, D-Cas pretty much says that the last 2 Maddens on the PS3/360 blew donkeys. You can read the entire Next Gen Madden bashing blog here.

    Everyone who knows me knows that I am a Current Gen (CG) player when it comes to my football gaming habits. I own an Xbox360 and enjoy playing it, but I always keep my PS2 and Xbox plugged in and ready to go whenever I need to get a game of Madden in. Really it has just been a personal preference of mine the last couple years- my friends all play CG, I work on the CG games, and I simply enjoy the way the CG game plays when compared with Next Gen (NG). I’m sure many people agree with me and others probably think I’m crazy- but even us developers are entitled to our own opinions!

    Wow, even EA producers think that Madden 07 was the worst game ever.

    So in the meantime I take a little harassment around the office- “D-Cas will be playing Madden 2025 on his PS2!” or my personal favorite nickname of “Low Def D-Cas.” Ya… laugh it up guys, the bottom line is that I play the games that I have the most fun with, not what the techno junkies tell me to play! Plus I remind them that I am not the only one who hasn’t fully embraced the NG game- just look at the message boards and you’ll see I am not alone. Simply put, I have always said that I will switch when I am ready to switch, and that will only happen when I personally feel I will enjoy the game more. Call me a NG hater if you want… call me stuck in past… I don’t care- when I go home I still want to play CG! And for the record I do own a couple of HD-TVs, thank you very much!

    Thursday, May 10, 2007

    1 More week til Halo 3 Beta

    Here is a video of some spectacular kills.

    Madden Nation: The Reality Show

    During lunch one day, I was flipping through the channels and I stopped at ESPN. I stopped flipping through channels, I started watching Madden Nation. I am a big fan of reality shows and a big fan of Madden NFL, so I set it to tivo ever time it came on. The show is full of early 20s douchebags that love to talk so much shit you might think they had eaten a cowpie, lol. Anyways, Season 3 is coming up, so, if you would like to try go get on the show, here is the link.

    Some interesting questions are posed in the application:

    What are you like while playing Madden?

    I can answer that one. like a Douchebag.

    What annoys you about other Madden Gamers?

    They are douchebags.



    Blue Dragon looks AWESOME


    Thanks to kotaku.

    MySims Wii: Pork Chop's best



    Look at that screenshot, its like Pork Chop and me laughing at Piles. lol.

    Guitar Hero II: 80's songs announced

    via Kotaku.

    # I Wanna Rock (by Twisted Sister)
    # I Ran (by Flock of Seagulls)
    # Round and Round (as made famous by Ratt)
    # I Want Candy (as made famous by Bow Wow Wow)
    # Metal Health (as made famous by Quiet Riot)
    # Holy Diver (as made famous by Dio)
    # Heat Of The Moment (as made famous by Asia)


    Sweet. I would love to play all of those, except for Asia. Its like the one that doesn't belong.

    BTW, Vinneeee related trivia. The first rock show attended was Ratt in 1988.

    Sm City reinvented for the DS



    Check out the part where you have to blow into the mic to put out a fire, and right after that, King Kong gets pwnt by you with the stylus.

    Assload of new DLC in Crackdown.

    Team Xbox as a first look at the 5!?!??! pages of DLC that will be soon available in Crackdown. You can read the novel here.

    It includes:

    • Bug fixes
    • Cheat Mode
    • More Vehicles
    • New Weapons
    • New Game Modes.
    Crackdown was a very short game, and I am glad they are augmenting this fun to play title with a lot of DLC.

    1up previews The Last Remnant



    The recent Square-Enix game using Epic's Unreal engine is called "The Last Remnant". 1up posts a preview here.

    While the framerate was occasionally choppy in areas, the game is still early in development, and yet, based on what was shown, quite accomplished-looking already, with gorgeous architecture and detail in the environments. Another scene in the aqueducts beneath the city were also slightly reminiscent of the sewer areas from Final Fantasy XII, but there is seemingly no relation between Last Remnant and the Final Fantasy continuity. The aqueduct level featured some nice, bump-mapped water effects, random treasure chests, and impressive detail in the rocky mountainside. Another area shown was an open plain, filled with creepy-looking monsters (large in size), cool lighting effects (sun shining through 3D clouds), and swirling dust effects. Hiroshi Takai, the game's director, then took to the podium, and explained that players would be able to use simple commands to control enormous amounts of characters at one time, introducing large-scale battles to RPGs. A sample battle revealed a lifebar to indicate the relative 'health' of the opposing armies (labeled 'allies' and 'enemies'). The success of character attacks seems to be based on timing, as onscreen button prompts (think quicktime events from Shenmue) compel the gamer to press the appropriate button. Depending on your skill, a different declaration fills the screen, like 'Rear Assault!' or 'Terminated!'

    I like games that mix gaming genres. This one looks like it mixes FPS, RTS and RPG gaming elements. No release date yet, and it will only be available on the 360 and ps3.

    Wednesday, May 9, 2007

    Forza 2 Demo TONIGHT

    Thanks to Kotaku.

    Forza Motorsport 2 devs Turn 10 is that the demo for the highly anticipated Xbox 360 racer will hit Xbox Live very late tonight. East coasters will have to wait up until 2 AM EST (warning: at the earliest) to jumpstart their downloads. Early details on the demo indicate that while only one of the game's thirteen tracks will be availabe in the demo (Mugello Short), 24 different cars should keep virtual drivers plenty occupied.

    RE:4 Wii edition First look

    Why doesn't every Wii game look like this.




    Shadowrun dated

    May 29th is the date, according to WorthPlaying.

    Shadowrun, rated M for Mature, has an estimated retail price of $59.99 for Xbox 360 and $49.99 for Windows Vista, and will begin hitting retailers throughout North America on May 29.


    Balls. Big mistake for FASA. They would have sold 1 million plus units at 39.99. They will be lucky to sell 200k with a price tag of 59.99.

    Call for all gamers to eat at Wendy's this week


    Jack Thompson, douchebag extraordinaire, is targeting the Wendy's fast food chain for his anti gaming rhetoric. Shacknews has the letter to Wendy's authored by Jack Thompson , esq. Excerpts follow:

    I should like to alert you to the inappropriateness of the above upcoming promotion at Wendy’s, in light of the below information.

    On July 10, an extremely violent video game will be released for “play” on Nintendo’s kid-friendly Wii game platform. It is called Manhunt 2. It will feature, according to video game news sites, beheadings with hatchets, bludgeonings with baseball bats, the jamming of syringes into eyeballs, cutting opponents’ testicles off, and “environtmental [sic] kills” in which common objects in the field of vision, such as electrical cords to strangle victims. I attach news reports in these regards.

    What makes this Nintendo Wii game all the more troubling is the nature of Wii platform itself. Instead of holding in one’s hand the typical game controller, the player holds motion capture devices, so that by moving one’s hands and limbs one is actually acting out with one’s own body the violent behavior. The American Psychological Association in August 2005 found a direct causal link between the play of violent video games and increased adolescent and teen aggression. One pro-video game industry site is referring to Manhunt 2 as a “true murder simulator” when played on Wii.
    I don't see any Manhunt 2 testicle chopping toys in the promo picture do you?

    Let Jack Thompson know his douchebaggery will not be tolerated in gaming circles. Get a JBC and a small fry, to go, for lunch today.

    Thanks to Kotaku for this vid ahah

    Tuesday, May 8, 2007

    Dashboard update live 5/9

    MSN messenger meets xbox 360 tomorrow in the update I blogged about earlier.

    Dashboard update is live as of 8am May 9.


    A richer Achievement notification pop-up will showcase the name of the unlocked Achievement and the gamerscore value without needing to leave the game to check the Achievements list.

    Enhanced family settings features for Xbox LIVE communications enable different defaults for video chat and voice chat.

    A new Xbox LIVE Marketplace blade lets Xbox LIVE members access the content they seek — whether it is game content or TV shows and movies (available in the United States) — from one place on Xbox LIVE.

    Updates to Xbox LIVE Arcade allow owners to quickly see which Xbox LIVE Arcade games their friends are playing and join in the fun. Xbox LIVE members can also compare progress of leaderboard scores and Achievements directly with all friends on their friends list. Expanded Tell a Friend capabilities make it easier than ever to boast about Achievements and high scores.

    A new option in Auto Downloads provides faster access to the entire collection of free, trial-version Xbox LIVE Arcade games.


    New progressive download controls provide easy access to optimal viewing options by letting people fast-forward, rewind, pause and resume as their video is downloaded from Xbox LIVE Marketplace.


    Extension of the background download functionality will allow owners to set their Xbox 360 console to turn off automatically after downloads are complete.

    Bad news for Spore fans :(

    via joystiq.

    spore is delayed til minimum April 2008. I guess we all have to wait a little longer.

    skate: multiplayer video

    Rumor: Table Tennis on the wii?

    Wii fanboy is fanning the flames of a rumor today. Table Tennis on the wii. Heze and I were talking yesterday, and he brought up some limitations on the wii controller. He said the controller can't tell if the person is just flicking the wiimote or the player is making a sweeping motion with the wiimote. I agree, so far, games have not figured a way to make the user use a natural motion rather than a little flick. Time will tell, we will have to wait until Nintendo releases some first party titles in the next couple of years to find the answer to the question.

    The rumor mill is at it again, churning out log after log of potentially possible prospects in the gaming world. The latest of which is the rumor that Rockstar is planning on bringing its Table Tennis game to the Wii. While we'd agree that the gameplay of said title would suit the console's control scheme perfectly, along with Rockstar's recent support of Nintendo by bringing Manhunt 2 over to the Wii (lending a bit of credibility to the rumor), we believe a couple of things will ultimately get in the way of this happening.

    Hate singing and yelling and screechy voices? Play Catan

    Joystiq writers have been playing a bit of Catan on XBL lately. And what have they discovered? Players stay til the end of games, and there are no obnoxious noises when you play. (Like locust killer).

    People will instantly argue that Catan brings a different crowd to Xbox Live and given our experience that is absolutely true. And we love it! Catan, combined with Uno (although there are caveats with Uno), shows that there is a different demographic out there in Xbox Live land. Now does this stop the calls for an adults only section for Xbox Live? Not a chance. It would still be nice to play Halo without the ... let's just call it "noise." All we know is if this Catan community is the same that'll be into Carcassonne, then that's money well spent for a nice couple hours of gaming.
    This may convince me to give it a try. What do you guys think.

    Square licenses the Unreal Engine, Like everyone else

    Square Enix, the makers of the great Final Fantasy RPGs have licensed Epic's Unreal Engine for their new game:

    The Last Remnant is a brand new RPG franchise from the Final Fantasy publisher, designed to appeal both Japanse and Western audiences. In fact, the game will be released simultaneously in Japan and North America.
    Sweet, Gears of Final Fantasy??? I like it.

    New Madden 08 developer blog

    You can read the entire post here.

    One of the producers reaches back to 1997 to either remind us how far Madden has come, or how far it has fallen. He talks about money plays. Money plays are plays that work pretty much every time you try them, and ruin the online game.

    3. The paradigm shift of money plays. Yep, Madden 97 had quite a few money plays and nano blitzes. Double Flags anyone? Flea Flicker anyone? Using the Lions anyone? But back then there was no online. When I saw my buddies go anywhere near Double Flags I’d punch them in the arm, and they’d do the same for me. Back then we never thought about money plays, because we just regulated ourselves. I’ll never forget getting online for the first time in Madden 03 and seeing how big of a deal they had become. I actually designed the playbooks in 04, so I can speak first hand that I had to spend a ton of time testing for exploits, when that was never even really much of a concern before. It seems like now it’s more about money routes than money plays. Do you all still see an abundance of money plays, or is it more about money “strategies” (i.e. scramble and throw the corner route…which we are fixing this year)?
    I sure hope they fix it, because money plays make pick up games frustrating and unplayable.

    Monday, May 7, 2007

    EW.com interviews Shigeru Miyamoto



    Thanks to joystiq.


    Shigeru Miyamoto is most likely the goofiest game designer making games today. Check this quote from an interview with EW.com. Also newbcakes hates his face.

    What are some real-world issues that would you consider putting into a game?
    I have some ideas. One is that in Japan, there are a lot of trains that have sections reserved for the elderly or pregnant women. Young people in Japan sometimes sit in them, but if people come up and need them, you are supposed to get up. But most of the kids don't! It really upsets me. If I could build a game that somehow made the young people respect their elders... And there is another issue bugging me. In Japan there are a lot of people who freelance or work under the table — people who don't pay any taxes. I look at places in the world where people understand that paying taxes to the government helps society. In Japan there's not that understanding. So [social responsibility] is yet another issue I might address in a game. But I probably sound like an old man when I bring these things up.
    He's not an old man until he sounds like this:

    Dennis Miller: Here with a commentary is a grumpy old man. Welcome Grumpy Old Man.
    Grumpy Old Man: I'm old and I'm not happy. Everything today is improved and I don't like it. I hate it! In my day we didn't have hair dryers. If you wanted to blow dry your hair you stood outside during a hurricane. Your hair was dry but you had a sharp piece of wood driven clear through your skull and that's the way it was and you liked it! You loved it. Whoopee, I'm a human head-kabob. We didn't have Manoxidol and Hair Wings, in my day if your hair started falling out when you were 16 by 19 you were a bald freak. There was nothing you could do about it. Children would spit at you and nobody would mate with you so you couldn't pass on your disgusting baldness genes. You were a public menace, a crome dome by age 20 and that's the way it was and we liked it! We loved it. Hallelujiah look at me, I'm a bald freak oh happy day! Not like today, everybody feeling good about themselves. I hate it! In my day we didn't have these thin laytex condoms. So you could enjoy sexual pleasure. In my day there was only one kind of condom. You took a rabbit skin and wrapped around your privates and tied it off with a bungee cord and you couldn't feel nothing! And half the time you didn't even know your partner was there. And we used the same one over and over again! 'Cause we were ignorant morons! Just a bunch of hairless, head-kabobs standing around with rabbit skins on our dinks and that's the way we liked it!

    Xbox dashboard spring update week of May 7




    * The update hits the beginning of the week of May 7th
    * Your contact list will now integrate Windows Live Messenger, and show joinable session status
    * Messenger contacts can see what game you're playing, and your gamertag
    * Marketplace will now have its own blade, which will be skinned independent of your theme
    * Users will now get inline achievement updates (i.e. see what achievement you just unlocked and how much it's worth).
    * Low-power download mode and auto-shutdown
    * Progressive download: watch, fast-forward, and rewind partially downloaded movies
    * You can text chat messenger six friends playing games watching movies
    * Multiple tweaks on the user interface

    Sunday, May 6, 2007

    The waiting is the hardest part

    Nintendo President Satoru Iwata promises big things in 2007:



    Back to your question of when we will fulfill the hard-core gamers' titles lineup: It will be from around the end of this summer to the end of this year. We will then launch a new title of Super Mario (Super Mario Galaxy), Smash Brothers (Super Smash Bros. Brawl) and Metroid Prime (Metroid Prime 3: Corruption) although the last one is primarily for the overseas markets. These will be the key titles for the period ranging from the summer until the holiday sales season of this year, and I think we will be able to cater to the specific needs you mentioned.

    Victoria Times Colonist: Anti Gaming article

    A sensationalist article authored by the Victoria Times Colonist named 3 games I do not recognize. Keep in mind, I scour the Internet daily for gaming news, get Google alerts and use news feeds to get the latest information.


    Video games are fast replacing television as the leading form of entertainment for children, a development that troubles child psychologists. Industry critics have no shortage of ammunition.

    Products like Ultimate Carnage, Suicide Bomber and Naughty America have unleashed a barrage of violence, sex and mayhem on young people. And those are just the titles we can print.
    I looked up the first one named, Flatout: Ultimate Carnage. Guess what it is? A racing game. The second one named? Suicide Bomber is a flash game. Naughty America? A Sims type dating MMO in which the player designs an anatomically correct character.

    Later in the article, the author points to brain wave controllers. Exactly which games are going to use this technology in the near future? Something that will blow up the universe with an errant thought? Nope. Pong.

    The video game industry sees its future in this technology. Early prototypes are already on the market, and more are coming.

    One example is Mindball, produced by a Swedish firm called Interactive Productline. Two players stare at a screen and try to manipulate a soccer ball across their opponent's goal-line.

    The consequences?

    One thing seems probable. Those are questions video game producers will not trouble to ask themselves. Industry leaders have opposed every effort to reduce violence in their products, even as senseless acts of brutality, like the Virginia Tech shootings, increase.

    I don't understand why the author brought the Virginia Tech shootings into the mix. The shooter's roommate said he had never seen him play any. Instead, he searched the internet for more primitive violent art.

    A week later, it's clear that Cho not only wasn't playing video games at Virginia Tech but also that he was spending his time on that computer pursuing two of the oldest outlets for violent minds: poetry and playwriting. An inventory of Cho's room revealed nothing related to video games; the only early evidence that Cho had played a violent game appeared in a Washington Post article -- and that reference later disappeared from the story.
    Gamers: send letters to the editor here. Tell them exactly what you think.

    Saturday, May 5, 2007

    All the same game

    Just watched X Play's Summer Preview show. Jeebus Criminey. Exactly Wii games were previewed. I can sorta understand that. Wii games tend not to look awesome in clips. Especially compared to the 360 and PS3.

    But how depressing was it to see that every game is the same? Every game previewed was a shooter. Seemed like every game was a first-person shooter. I like a FPS -- maybe not as much as the next guy, but I enjoy the genre. But I don't understand why all the big summer games are the same genre. Can't anyone do anything different? It doesn't even have to be new anymore -- just something other than a FPS.

    Bigs Trailer.

    Hammer and I will be playing this later this summer. On the wii. Online.

    Grandma Hardcore plays SPM

    haha she owns. all grandmas should be like this. Is this Fatality's grandma????????

    Thanks to Joystiq.




    If you would like to see more of this awesome grandma, look at the sidebar videos.