Saturday, April 28, 2007

Left 4 Dead gameply trailer and other bits


Some new info about this game from a preview Games Radar.

As of right now, 8 people can play on a server/game together. 4 people as survivors and 4 people as the zombie bosses.


To make a total player count of eight, four other players have spawned as four special zombies who live happily among the ravenous hordes. The Boomer, a fat flesh-balloon filled with explosive gases and zombie-attracting vomit. The Hunter, a quick and agile zombie who jumps out of dark corners. The Smoker, with his 50-foot prehensile tongue. And The Hulk, who is not unlike his greener namesake. As the survivors make their way through the level, it's these infected players who must stop them with their particular zombie powers. Helpfully, they've got infinite lives, so they won't be worried about being a tad gung-ho.


I really hope they increase the number of players per server on Xbox live. 8 players is good, but 12-16 would be outstanding.

Whether they're trapped under a Hunter, lying wounded on the floor or just perilously clinging to a ledge after being punched out of a window by a Hulk, saving a teammate is an awesome feeling, and it creates countless unscripted moments of fear (and subsequent relief). Small touches like the ability to lock doors as well as shoot holes in them add some spice to the proceedings, while the so-called AI Director works silently in the background to orchestrate the flow of zombie hordes.


This is why this game will be popular. For all of the experiences your friends can share and laugh about. Up to about a year ago, this only happened on MMORPGS. Games like Crackdown and Gears of War Co-op have the same sort of feeling, Especially Crackdown.




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